About me

I am currently research scientist at NVIDIA Research in Taiwan. I have been interested in video understanding and V&L.

My resume can be downloaded from here.

News

  • I started new position with NVIDIA Research in Taiwan.
  • Our paper “Unified Keypoint-based Action Recognition Framework via Structured Keypoint Pooling” was accepted at CVPR 2023 (Demo video can be seen at here!).
  • Our paper “Prompt-Guided Zero-Shot Anomaly Action Recognition using Pretrained Deep Skeleton Features” was accepted at CVPR 2023.
  • Our paper “Silhouette-based Synthetic Data Generation for 3D Human Pose Estimation with a Single Wrist-mounted 360° Camera” was accepted at ICIP 2021 (Acceptance rate: 45%).
  • Our paper “Toward Unsupervised 3D Point Cloud Anomaly Detection using Variational Autoencoder” was accepted at ICIP 2021 (Acceptance rate: 45%).
  • Our paper “Single-modal Incremental Terrain Clustering from Self-Supervised Audio-Visual Feature Learning” was accpeted at ICPR 2020 (Acceptance rate: 52%).
  • Our paper “Deep Selection: A Fully Supervised Camera Selection Network for Surgery Recordings” was accpeted at MICCAI 2020 (Acceptance rate: About 30%)!
  • Our paper “DetectFusion: Detecting and Segmenting Both Known and Unknown Dynamic Objects in Real-time SLAM”” was accepted at BMVC 2019 spotlight session(Acceptance rate: 8%)!